WIN RUNNER Online Training

 >>  WIN RUNNER Online Training

WIN RUNNER Online Training


 (4.8) | 1500 Ratings


Introduction


WIN RUNNER Online Training Details
Track Regular Track Weekend Track Fast Track
Course Duration 30 Hrs 8 Weekends 5 Days
Hours 1hr/day 2 Hours a day 6 Hours a day
Training Mode Online Classroom Online Classroom Online Classroom
Delivery Instructor Led-Live Instructor Led-Live Instructor Led-Live


Course Curriculum

Module 1: Introduction To Win Runner

Topics: Win Runner at a Glance, Recording and Running Scripts, Setting the Initial Condition, Recording a Test Script, Record Modes and Run Modes

Module 2: Understanding The GUI Map

Topics: Introduction to GUI Map, Learn How Winrunner Identifies GUI Objects, How the GUI Map Works, Working in the Global GUI Map File Mode, Editing, Configuring and Merging the GUI Map, Learning Virtual Objects, Logical Names and Physical Descriptions, Loading a GUI Map File, Unloading a a GUI Map File

Module 3: Creating And Syncgronizing The Tests

Topics: Designing Tests, Checking GUI Objects, Working with Activex and Visual Basic Controls, Checking Table Contents, Working with Web Objects, Checking Powerbuilder Applications, Bitmaps, Text, Dates, Databases, Data Driven Test, Defining and Using Recovery Scenarios, Handling Web Exceptions, Winrunner User’s Guide, Using Regular Expressions, Changing the Synchronizing Setting, Identifying a Synchronizing Problem, Synchronizing the Test Run,

Module 4: Programming With TSL

Topics: Generating Functions, Enhancing Test Scripts With Programming, Creating User-Defined Functions and Modules, Calling Tests, Calling Functions from External Libraries, Creating Compiled Modules, Creating Dialog Boxes for Interactive Input

Module 5: Running Tests

Topics: Understanding Test Runs, Running Batch Tests, Analyzing Test Results, Running Tests from the Command Line

Module 6: Debugging Tests

Topics: Running a Single Line of a Test Script, Running a Section of a Test Script, Winrunner Run Commands, Controlling Test Run, Using Breakpoints Adding Variables to the Watch List, Monitoring Variables

Module 7: Configuring Win Runner

Topics: Setting Properties for a Single Test, Global Testing Options Setting, Customizing the Test Script Editor and Win Runner User Interface, Customizing the Function Generator, Setting Testing Options From a Test Script, Initializing Special Configurations

Module 8: Checking Bit Maps

Topics: How to Check Bitmap?, Adding Bitmap Checkpoints to a Test Script, Running the Test on a New Version, Viewing Expected Results, Bitmap Checkpoint Tips

Module 9: Creating Batch Test

Topics: Introduction to Batch Test, Creating Batch Tests, Programming a Batch Test, Running and Analyzing the Batch Test on Version 1B, Batch Test Tips

Module 10: Working With Other Mercury Interactive Products

Topics: Integrating with Quicktest Professional, Testing Systems Under Load, Controlling the Testing Process

Exam & Certification

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Course Curriculum

Module 1: Introduction To Win Runner

Topics: Win Runner at a Glance, Recording and Running Scripts, Setting the Initial Condition, Recording a Test Script, Record Modes and Run Modes

Module 2: Understanding The GUI Map

Topics: Introduction to GUI Map, Learn How Winrunner Identifies GUI Objects, How the GUI Map Works, Working in the Global GUI Map File Mode, Editing, Configuring and Merging the GUI Map, Learning Virtual Objects, Logical Names and Physical Descriptions, Loading a GUI Map File, Unloading a a GUI Map File

Module 3: Creating And Syncgronizing The Tests

Topics: Designing Tests, Checking GUI Objects, Working with Activex and Visual Basic Controls, Checking Table Contents, Working with Web Objects, Checking Powerbuilder Applications, Bitmaps, Text, Dates, Databases, Data Driven Test, Defining and Using Recovery Scenarios, Handling Web Exceptions, Winrunner User’s Guide, Using Regular Expressions, Changing the Synchronizing Setting, Identifying a Synchronizing Problem, Synchronizing the Test Run,

Module 4: Programming With TSL

Topics: Generating Functions, Enhancing Test Scripts With Programming, Creating User-Defined Functions and Modules, Calling Tests, Calling Functions from External Libraries, Creating Compiled Modules, Creating Dialog Boxes for Interactive Input

Module 5: Running Tests

Topics: Understanding Test Runs, Running Batch Tests, Analyzing Test Results, Running Tests from the Command Line

Module 6: Debugging Tests

Topics: Running a Single Line of a Test Script, Running a Section of a Test Script, Winrunner Run Commands, Controlling Test Run, Using Breakpoints Adding Variables to the Watch List, Monitoring Variables

Module 7: Configuring Win Runner

Topics: Setting Properties for a Single Test, Global Testing Options Setting, Customizing the Test Script Editor and Win Runner User Interface, Customizing the Function Generator, Setting Testing Options From a Test Script, Initializing Special Configurations

Module 8: Checking Bit Maps

Topics: How to Check Bitmap?, Adding Bitmap Checkpoints to a Test Script, Running the Test on a New Version, Viewing Expected Results, Bitmap Checkpoint Tips

Module 9: Creating Batch Test

Topics: Introduction to Batch Test, Creating Batch Tests, Programming a Batch Test, Running and Analyzing the Batch Test on Version 1B, Batch Test Tips

Module 10: Working With Other Mercury Interactive Products

Topics: Integrating with Quicktest Professional, Testing Systems Under Load, Controlling the Testing Process

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